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Old Apr 03, 2007, 02:02 PM // 14:02   #1
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Default Pious Victory Axe Warrior

I've never had much luck making warrior builds but I found this one to work out quite well.

It's configed for AB.

[card]"Victory is Mine!"[/card][card]Dismember[/card][card]Axe twist[/card][card]Disrupting Chop[/card][card]Vital Boon[/card][card]Aura of Thorns[/card][card]Signet of Pious Light[/card][card]Resurrection Signet[/card]

Put your attributes in Axe, Tactics, and Earth.

I use a crippling mod to help the the crippling condition from aura of thorns stay up nearly as long as the bleeding condition.

Put Vital boon on your self and remove it with SoPL every 8 seconds (if need be) for a 5 mana 230 roundabout heal. Do the same to aura of thorns for 5 mana every 12 seconds to heal yourself for 90 health and deliver Cripple and bleeding to nearby foes.

Desmember and axe twist puts the final 2 conditions out of 4 on your foe.
Crippled, Bleeding, Deepwond, and Weakness.

Now trigger ViM to get nearly 240 health and 24 mana.

Weaknesses are Enchantment stripping and interrupts. If they remove/interrupt your signet of pious light, it then has a 20 second cool down.
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Old Apr 03, 2007, 02:13 PM // 14:13   #2
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Res in AB? onetwothree
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Old Apr 03, 2007, 02:14 PM // 14:14   #3
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Axe Twist and Disrupting Chop are pretty terrible. So is Aura of Thorns. If you're going /D and already using Enchantments, use Mystic Regeneration.

Victory is Mine doesn't deserve to be on a Warrior, anyway. Usually an attack elite would enhance your killing ability more than the added Energy by ViM - and you don't have any energy-based attack skills anyway.
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Old Apr 03, 2007, 03:14 PM // 15:14   #4
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Quote:
Originally Posted by Mitchel
Res in AB? onetwothree
I meant RA oops.

Quote:
Originally Posted by LightningHell
Axe Twist and Disrupting Chop are pretty terrible. So is Aura of Thorns. If you're going /D and already using Enchantments, use Mystic Regeneration.

Victory is Mine doesn't deserve to be on a Warrior, anyway. Usually an attack elite would enhance your killing ability more than the added Energy by ViM - and you don't have any energy-based attack skills anyway.
If you don't think having a crippled and bleeding caster with a deep wound while being able to stay in his face with the massive self healing that this build has I don't know what to tell ya.

I tried it with Mystic regeneration. I'm a fan of that skill. But you have to witness the synergy of the Pious signet and the two enchantments with only an 8 and 12 sec cooldown and 5 mana. Without ViM I can heal myself for more than 300 health every 12 seconds or so.

Who wouldn't like a spell combo that
A. cost 5 mana
B.could heal you for 90 health
C. make everyone near you bleeding and crippled
D. Have a 12 second cool down?

That's Pious Sig and Aura of thorns.
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Old Apr 03, 2007, 03:53 PM // 15:53   #5
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any decent opponent would leave you for last if they see you put up your enchantments.

but then again, its RA and AB. more than half of its normal population dont use their brains at all.

this might be decent in RA & AB because of the level of play there (plus the fact that ANYTHING has the possibility of working in their environment), but anything other than that, well... let's just say the others wont be so nice...
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Old Apr 03, 2007, 04:09 PM // 16:09   #6
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If you can heal yourself for 300 health every 12 seconds without ViM, then can you really justify having it in the build? I am a fan of aura of thorns anti kite skills are always good in RA, In RA disrupting isnt actually that bad in my experience 20 seconds of no res sig is FTW if you interupt it. I would seriously consider changing the elite for something with a noticable damage output though. You have no need of additional energy management with your current skill bar at all.
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Old Apr 03, 2007, 04:33 PM // 16:33   #7
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Quote:
Originally Posted by Zamochit
If you can heal yourself for 300 health every 12 seconds without ViM, then can you really justify having it in the build? I am a fan of aura of thorns anti kite skills are always good in RA, In RA disrupting isnt actually that bad in my experience 20 seconds of no res sig is FTW if you interupt it. I would seriously consider changing the elite for something with a noticable damage output though. You have no need of additional energy management with your current skill bar at all.
Good point. I'll XP with some different elites. I just figured If I'm going to lay down 4 conditions on someone I might as well get the juice for it. Maybe [card]Vow of Strength[/card] with a attack speed buff.

The snares and the interrupt are nice in RA.
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Old Apr 03, 2007, 04:38 PM // 16:38   #8
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This build does no damage.
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Old Apr 26, 2007, 03:20 PM // 15:20   #9
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Quote:
Originally Posted by Arkantos
This build does no damage.
You are so right. Admittedly I knew little of playing a warrior. The original skill line up had great survivability but brought little to the table in the way of damage.

Since them I've been tuning.

The defensive half of my build is the same. It's gold.
[card]Vital Boon[/card][card]Aura of Thorns[/card][card]Signet of Pious Light[/card]

I've dropped tactics and went 16 axe and 9 strength. And played around with different skills for the offensive half. Most recently
[card]Flail[/card][card]Dismember[/card][card]Cleave[/card][card]Penetrating Blow[/card]

[card]Disrupting Chop[/card] can be substituted for penetrating blow.

Being new to the warrior game I did not realize how important and IAS really was. I really didn't want to give up damage (flurry) or defense (frenzy). So I chose flail.

As long as I snare with AoT first. I get to have my way with them.

I'm Considering substituting [card]Eviscerate[/card] for [card]Cleave[/card] this way I can create a deep wound without [card]dismember[/card] freeing me up for another axe attack. Perhaps [card]Executioner's Strike[/card]

Or if I need to tank harder go [card]Conviction[/card]

Conviction could also be used to break me out of Flail if I need to run again.

Last edited by Brother Foon Sped; Apr 26, 2007 at 03:23 PM // 15:23..
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Old Apr 26, 2007, 03:27 PM // 15:27   #10
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DPS is low in this build, there is no speed buff, AoT is a rather poor way to snare (since enemies can just run away before you finish casting), and there is no IAS. While there's nothing wrong with a creative build, this one just doesn't cut the mustard I'm afraid...
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Old Apr 26, 2007, 03:55 PM // 15:55   #11
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Quote:
Originally Posted by XvArchonvX
DPS is low in this build, there is no speed buff, AoT is a rather poor way to snare (since enemies can just run away before you finish casting), and there is no IAS. While there's nothing wrong with a creative build, this one just doesn't cut the mustard I'm afraid...
Thanks for your response,

but are you responding to my updated build right above your post?

If so I'm confused.

Flail is my IAS and I'm working with cleave and 16 axe. How is this not good DPS?

Yes AoT can be hard to get off as a snare but if you're smart with switching targets you usually can surprise someone and get it off while they are distracted.

Any downside to AoT is more than out weighed by it's AoE condition causing and its healing synergy with SoPL.

I've run out ahead of my whole party and AoE crippled a whole mob of rushing sins and warriors that were heading for my casters. Let them beat on me for a while then take the charged adrenal skill to their casters.

This has some of the very high defense and offense capabilities and can even provide support healing. Try it if you have the unlocks. It works.

Last edited by Brother Foon Sped; Apr 26, 2007 at 04:05 PM // 16:05..
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